(Maybe a few of the Zealians want to try to stop Lavos before it smashes the Kingdom of Zeal, maybe even Schala, but they fail - again. Doesn't matter when, though, especially if another attempt were made at saving Zeal it would work almost perfectly with Belthasar's time chamber that he has in Chronopolis, i.e., it only works a year at a time, so let's say, that Epoch only travels to relative time eras, maybe, and not absolute time eras Belthasar's chamber could do it, right back to 12,000 B.C., and not 11,998 B.C. *Sob, Weep, Cry, Mourn*) - then it won't feel like a true CT sequel, at least to me. I'm sorry about all of this rambling, but if you don't add Schala getting lost in that vortex - regardless of saving her again (BTW, if you do decide for this idea/positive criticism, maybe it should be at least a few chapters after saving Schala, just to jerk at some heartstrings. Don't care so much about the RD storyline it's a dimension all its own, so it will always "work," per se. However, just about as many things can happen in the game without "breaking" the CC storyline heck, Schala could be saved 10,000 times if it was done right, but I was hoping for a game that would bridge the two games together, notwithstanding Radical Dreamers, which is an alternate dimension, bearing almost no resemblances to either CT or CC - though, in that game, Kid does indirectly mention Crono getting killed, and Kid said that her "big sis," which is Lucca, wanted Crono to rest with the Frozen Flame. (Correct me if I'm wrong, but I think Belthasar mentions it as well in Chrono Cross, so.) I was thinking it would be good to stay true to the Chrono Cross storyline, bridging the gap. Anyway, I kind of like the idea of having Schala again, but can you STILL keep it true to the Chrono Cross storyline, as well? Like, maybe Magus is reunited with Schala, and they go back a little bit in time, before Zeal was destroyed, to save it it happens again for some reason, and Schala is sucked into the vortex, resulting eventually in her combining with the "new Lavos," which furthermore would result in the Time Devourer, still giving Chrono Cross its purpose: rescuing Schala once and for all. And the disappearance of the legendary sword, the Masamune.) Of course, this Lavos, is the Lavos "clone" or backup plan that is mentioned in CC, just in case the original Lavos was destroyed - which it was. The text is something like this: 1015 A.D., The fall of the Kingdom of Guardia. And, the other parts of the plot in Crimson Echoes, i.e., war in Guardia with Porre winning, supports the little video in the end of PS/CT, which shows two swordsmen fighting, and one dies later, a town is burning, and a few people lie dead, presumably Crono, Marle, and Lucca. (This is supported in the PlayStation remake of Chrono Trigger, at the end, where Lucca finds baby Kid in the forest, with the aid of her mini Robo-bot. Then, before the destructive mindset can become dominant, she clones herself - because baby Serge was crying as the panther demon attacked him, which touched the heart of Princess Schala, so she travelled 10,000 years in time to try and make contact with Serge's dimension - and sent her copy into that dimension with her magic pendant, possessing powers. I haven't played Chrono Cross for a while, but, if you talk to the CT ghosts on Opassa Beach just before fighting the Time Devourer, it is told what happens to Schala: (can't remember the exact words, so I'll post it in my own)īasically, Schala gets sucked into a vortex AT the destruction of the Kingdom of Zeal, when Lavos attacks, and gets combined with Lavos, so that the two become one entity. So far, I've noticed that this game plays like an attempt to "bridge" Chrono Trigger and Chrono Cross together, which is EXACTLY what I've been looking for, for, Yahweh knows how many years. I just played it Oh, my, GOSH is it awesome!!! But, besides the usual noted bugs, I have ONE complaint:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |